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a month ago
No Name
a year ago
Weird
This is a really weird level. ;) I was 6 off, for a looong time. Today, after not playing it for a while, I was even 12 off, first. Then I found a 2 off and thought I was in serious troubles, cause searching for them gave me a few more variations of 2 offs. Then I tried another option, and that one worked. So happy, that I give 5 stars. :))) (and the level IS interesting, to me, but can't say that also very enjoyable, since it's quite long and it's not very exciting to repeat it, over and over again - especialy the parts, where there's nothing to think about, cause it can only go ONE way, for a while - and there are guite many such parts, in here, LOL) P. S. The weirdest thing is: how can you lose TWO steps in this kind of level? ;) (jk)
Listen to Sspenst’s review and good luck. With some persistence this too will fall. Another nightmare level finally removed from the board! With this clear only 2 pre pathology levels are left with stepcounts > 500
a year ago
No Name
Janky and rather scattered in design, but an enjoyable level. A hard one to rate.
a year ago
No Name
On 2nd try. The route is forced and there is only one location offering two different ways to go through. So, if we land 2 off on first try, it means that at this location, it was the other way round and we got it on 2nd try.
a year ago
No Name
Sort of like the No Name brand, it is a bit hard to place this level and it does a little bit of everything. Not great, not terrible. A bit janky but has some interesting elements.
a year ago
No Name
Very nice level. It took me two tries and was good fun to solve. I soon saw I need a shortcut and didn't have much troubles with it. :)
a year ago
Weird
There's one central concept you need to figure out, after that it's a matter of figuring out how to use this trick as many times as possible. At the moment 706 looks optimal to me, there's a lot of nontrivial maneuvering to shave off the last two moves.
13 years ago
Weird
Not the hardest level. Went from 30 off to 4 off to 0. Edit: Well I'm glad I checked back. Probably still not optimal.
17 years ago
Weird
This level is not weird. But I like it. The tricks involved in the solution are very good, even if they may not be designed.